| class DrawingDrawing class.| Visibility | Public | | Modifiers | static |
Public static methods| void DrawArc(this Texture2D texture, Vector2Int center, int radius, int startAngle, int endAngle, Color color)
| Draws a part of a circle with a specified radius. | | void DrawArc(this Texture2D texture, int centerX, int centerY, int radius, int startAngle, int endAngle, Color color)
| Draws a part of a circle with a specified radius. | | void DrawCircle(this Texture2D texture, Vector2Int center, int radius, Color color)
| Draws a circle with a specified radius. | | void DrawCircle(this Texture2D texture, int centerX, int centerY, int radius, Color color)
| Draws a circle with a specified radius. | | void DrawLine(this Texture2D texture, RectInt lineRect, Color color)
| Draws a line on the specified texture at the specified coordinates. | | void DrawLine(this Texture2D texture, Vector2Int startPoint, Vector2Int endPoint, Color color)
| Draws a line on the specified texture at the specified coordinates. | | void DrawLine(this Texture2D texture, int startX, int startY, int endX, int endY, Color color) | Draws a line on the specified texture at the specified coordinates. | | void DrawPixel(Texture2D texture, int x, int y, int width, int height, Color color) | Draws a pixel on the specified texture, limiting it to the specified dimensions at the specified coordinates. | | void DrawPixel(this Texture2D texture, int x, int y, Color color) | Draws a pixel at the specified coordinates. | | void DrawRectangle(this Texture2D texture, RectInt rect, Color color)
| Draws a rectangle at the specified coordinates. | | void DrawRectangle(this Texture2D texture, Vector2Int startPoint, Vector2Int endPoint, Color color)
| Draws a rectangle at the specified coordinates. | | void DrawRectangle(this Texture2D texture, int startX, int startY, int endX, int endY, Color color) | Draws a rectangle at the specified coordinates. | | void FillCircle(this Texture2D texture, Vector2Int center, int radius, Color color)
| Fills a circle with a specified radius. | | void FillCircle(this Texture2D texture, int centerX, int centerY, int radius, Color color)
| Fills a circle with a specified radius. | | void FillPie(this Texture2D texture, Vector2Int center, int radius, int startAngle, int endAngle, Color color)
| Fills in the part of the circle with the specified radius. | | void FillPie(this Texture2D texture, int centerX, int centerY, int radius, int startAngle, int endAngle, Color color)
| Fills in the part of the circle with the specified radius. | | void FillRectangle(this Texture2D texture, RectInt rect, Color color)
| Fills a rectangle at the specified coordinates. | | void FillRectangle(this Texture2D texture, Vector2Int startPoint, Vector2Int endPoint, Color color)
| Fills a rectangle at the specified coordinates. | | void FillRectangle(this Texture2D texture, int startX, int startY, int endX, int endY, Color color) | Fills a rectangle at the specified coordinates. | | void FloodFill(this Texture2D texture, Vector2Int start, Color color)
| Fills an area of one color with another color before the color changes. | | void FloodFill(this Texture2D texture, int startX, int startY, Color color) | Fills an area of one color with another color before the color changes. |
|